2
0
mirror of https://github.com/hibiken/asynq.git synced 2026-04-21 01:25:50 +08:00

Fix flaky tests

Some tests were failing due to mismatch in Score in ZSetEntry.
Changed ZSetEntry Score to float64 type so that we can use
cmpopts.EquateApprox to allow for margin when comparing.
This commit is contained in:
Ken Hibino
2020-01-11 10:02:13 -08:00
parent 2631672575
commit 97316d6766
6 changed files with 152 additions and 150 deletions

View File

@@ -47,8 +47,8 @@ func TestCurrentStats(t *testing.T) {
},
inProgress: []*base.TaskMessage{m2},
scheduled: []h.ZSetEntry{
{Msg: m3, Score: now.Add(time.Hour).Unix()},
{Msg: m4, Score: now.Unix()}},
{Msg: m3, Score: float64(now.Add(time.Hour).Unix())},
{Msg: m4, Score: float64(now.Unix())}},
retry: []h.ZSetEntry{},
dead: []h.ZSetEntry{},
processed: 120,
@@ -72,12 +72,12 @@ func TestCurrentStats(t *testing.T) {
},
inProgress: []*base.TaskMessage{},
scheduled: []h.ZSetEntry{
{Msg: m3, Score: now.Unix()},
{Msg: m4, Score: now.Unix()}},
{Msg: m3, Score: float64(now.Unix())},
{Msg: m4, Score: float64(now.Unix())}},
retry: []h.ZSetEntry{
{Msg: m1, Score: now.Add(time.Minute).Unix()}},
{Msg: m1, Score: float64(now.Add(time.Minute).Unix())}},
dead: []h.ZSetEntry{
{Msg: m2, Score: now.Add(-time.Hour).Unix()}},
{Msg: m2, Score: float64(now.Add(-time.Hour).Unix())}},
processed: 90,
failed: 10,
allQueues: []interface{}{base.DefaultQueue},
@@ -364,8 +364,8 @@ func TestListScheduled(t *testing.T) {
}{
{
scheduled: []h.ZSetEntry{
{Msg: m1, Score: p1.Unix()},
{Msg: m2, Score: p2.Unix()},
{Msg: m1, Score: float64(p1.Unix())},
{Msg: m2, Score: float64(p2.Unix())},
},
want: []*ScheduledTask{t1, t2},
},
@@ -449,8 +449,8 @@ func TestListRetry(t *testing.T) {
}{
{
retry: []h.ZSetEntry{
{Msg: m1, Score: p1.Unix()},
{Msg: m2, Score: p2.Unix()},
{Msg: m1, Score: float64(p1.Unix())},
{Msg: m2, Score: float64(p2.Unix())},
},
want: []*RetryTask{t1, t2},
},
@@ -527,8 +527,8 @@ func TestListDead(t *testing.T) {
}{
{
dead: []h.ZSetEntry{
{Msg: m1, Score: f1.Unix()},
{Msg: m2, Score: f2.Unix()},
{Msg: m1, Score: float64(f1.Unix())},
{Msg: m2, Score: float64(f2.Unix())},
},
want: []*DeadTask{t1, t2},
},
@@ -582,8 +582,8 @@ func TestEnqueueDeadTask(t *testing.T) {
}{
{
dead: []h.ZSetEntry{
{Msg: t1, Score: s1},
{Msg: t2, Score: s2},
{Msg: t1, Score: float64(s1)},
{Msg: t2, Score: float64(s2)},
},
score: s2,
id: t2.ID,
@@ -595,8 +595,8 @@ func TestEnqueueDeadTask(t *testing.T) {
},
{
dead: []h.ZSetEntry{
{Msg: t1, Score: s1},
{Msg: t2, Score: s2},
{Msg: t1, Score: float64(s1)},
{Msg: t2, Score: float64(s2)},
},
score: 123,
id: t2.ID,
@@ -608,9 +608,9 @@ func TestEnqueueDeadTask(t *testing.T) {
},
{
dead: []h.ZSetEntry{
{Msg: t1, Score: s1},
{Msg: t2, Score: s2},
{Msg: t3, Score: s1},
{Msg: t1, Score: float64(s1)},
{Msg: t2, Score: float64(s2)},
{Msg: t3, Score: float64(s1)},
},
score: s1,
id: t3.ID,
@@ -666,8 +666,8 @@ func TestEnqueueRetryTask(t *testing.T) {
}{
{
retry: []h.ZSetEntry{
{Msg: t1, Score: s1},
{Msg: t2, Score: s2},
{Msg: t1, Score: float64(s1)},
{Msg: t2, Score: float64(s2)},
},
score: s2,
id: t2.ID,
@@ -679,8 +679,8 @@ func TestEnqueueRetryTask(t *testing.T) {
},
{
retry: []h.ZSetEntry{
{Msg: t1, Score: s1},
{Msg: t2, Score: s2},
{Msg: t1, Score: float64(s1)},
{Msg: t2, Score: float64(s2)},
},
score: 123,
id: t2.ID,
@@ -692,9 +692,9 @@ func TestEnqueueRetryTask(t *testing.T) {
},
{
retry: []h.ZSetEntry{
{Msg: t1, Score: s1},
{Msg: t2, Score: s2},
{Msg: t3, Score: s2},
{Msg: t1, Score: float64(s1)},
{Msg: t2, Score: float64(s2)},
{Msg: t3, Score: float64(s2)},
},
score: s2,
id: t3.ID,
@@ -750,8 +750,8 @@ func TestEnqueueScheduledTask(t *testing.T) {
}{
{
scheduled: []h.ZSetEntry{
{Msg: t1, Score: s1},
{Msg: t2, Score: s2},
{Msg: t1, Score: float64(s1)},
{Msg: t2, Score: float64(s2)},
},
score: s2,
id: t2.ID,
@@ -763,8 +763,8 @@ func TestEnqueueScheduledTask(t *testing.T) {
},
{
scheduled: []h.ZSetEntry{
{Msg: t1, Score: s1},
{Msg: t2, Score: s2},
{Msg: t1, Score: float64(s1)},
{Msg: t2, Score: float64(s2)},
},
score: 123,
id: t2.ID,
@@ -776,9 +776,9 @@ func TestEnqueueScheduledTask(t *testing.T) {
},
{
scheduled: []h.ZSetEntry{
{Msg: t1, Score: s1},
{Msg: t2, Score: s2},
{Msg: t3, Score: s1},
{Msg: t1, Score: float64(s1)},
{Msg: t2, Score: float64(s2)},
{Msg: t3, Score: float64(s1)},
},
score: s1,
id: t3.ID,
@@ -834,9 +834,9 @@ func TestEnqueueAllScheduledTasks(t *testing.T) {
{
desc: "with tasks in scheduled queue",
scheduled: []h.ZSetEntry{
{Msg: t1, Score: time.Now().Add(time.Hour).Unix()},
{Msg: t2, Score: time.Now().Add(time.Hour).Unix()},
{Msg: t3, Score: time.Now().Add(time.Hour).Unix()},
{Msg: t1, Score: float64(time.Now().Add(time.Hour).Unix())},
{Msg: t2, Score: float64(time.Now().Add(time.Hour).Unix())},
{Msg: t3, Score: float64(time.Now().Add(time.Hour).Unix())},
},
want: 3,
wantEnqueued: map[string][]*base.TaskMessage{
@@ -854,11 +854,11 @@ func TestEnqueueAllScheduledTasks(t *testing.T) {
{
desc: "with custom queues",
scheduled: []h.ZSetEntry{
{Msg: t1, Score: time.Now().Add(time.Hour).Unix()},
{Msg: t2, Score: time.Now().Add(time.Hour).Unix()},
{Msg: t3, Score: time.Now().Add(time.Hour).Unix()},
{Msg: t4, Score: time.Now().Add(time.Hour).Unix()},
{Msg: t5, Score: time.Now().Add(time.Hour).Unix()},
{Msg: t1, Score: float64(time.Now().Add(time.Hour).Unix())},
{Msg: t2, Score: float64(time.Now().Add(time.Hour).Unix())},
{Msg: t3, Score: float64(time.Now().Add(time.Hour).Unix())},
{Msg: t4, Score: float64(time.Now().Add(time.Hour).Unix())},
{Msg: t5, Score: float64(time.Now().Add(time.Hour).Unix())},
},
want: 5,
wantEnqueued: map[string][]*base.TaskMessage{
@@ -913,9 +913,9 @@ func TestEnqueueAllRetryTasks(t *testing.T) {
{
desc: "with tasks in retry queue",
retry: []h.ZSetEntry{
{Msg: t1, Score: time.Now().Add(time.Hour).Unix()},
{Msg: t2, Score: time.Now().Add(time.Hour).Unix()},
{Msg: t3, Score: time.Now().Add(time.Hour).Unix()},
{Msg: t1, Score: float64(time.Now().Add(time.Hour).Unix())},
{Msg: t2, Score: float64(time.Now().Add(time.Hour).Unix())},
{Msg: t3, Score: float64(time.Now().Add(time.Hour).Unix())},
},
want: 3,
wantEnqueued: map[string][]*base.TaskMessage{
@@ -933,11 +933,11 @@ func TestEnqueueAllRetryTasks(t *testing.T) {
{
desc: "with custom queues",
retry: []h.ZSetEntry{
{Msg: t1, Score: time.Now().Add(time.Hour).Unix()},
{Msg: t2, Score: time.Now().Add(time.Hour).Unix()},
{Msg: t3, Score: time.Now().Add(time.Hour).Unix()},
{Msg: t4, Score: time.Now().Add(time.Hour).Unix()},
{Msg: t5, Score: time.Now().Add(time.Hour).Unix()},
{Msg: t1, Score: float64(time.Now().Add(time.Hour).Unix())},
{Msg: t2, Score: float64(time.Now().Add(time.Hour).Unix())},
{Msg: t3, Score: float64(time.Now().Add(time.Hour).Unix())},
{Msg: t4, Score: float64(time.Now().Add(time.Hour).Unix())},
{Msg: t5, Score: float64(time.Now().Add(time.Hour).Unix())},
},
want: 5,
wantEnqueued: map[string][]*base.TaskMessage{
@@ -992,9 +992,9 @@ func TestEnqueueAllDeadTasks(t *testing.T) {
{
desc: "with tasks in dead queue",
dead: []h.ZSetEntry{
{Msg: t1, Score: time.Now().Add(-time.Minute).Unix()},
{Msg: t2, Score: time.Now().Add(-time.Minute).Unix()},
{Msg: t3, Score: time.Now().Add(-time.Minute).Unix()},
{Msg: t1, Score: float64(time.Now().Add(-time.Minute).Unix())},
{Msg: t2, Score: float64(time.Now().Add(-time.Minute).Unix())},
{Msg: t3, Score: float64(time.Now().Add(-time.Minute).Unix())},
},
want: 3,
wantEnqueued: map[string][]*base.TaskMessage{
@@ -1012,11 +1012,11 @@ func TestEnqueueAllDeadTasks(t *testing.T) {
{
desc: "with custom queues",
dead: []h.ZSetEntry{
{Msg: t1, Score: time.Now().Add(-time.Minute).Unix()},
{Msg: t2, Score: time.Now().Add(-time.Minute).Unix()},
{Msg: t3, Score: time.Now().Add(-time.Minute).Unix()},
{Msg: t4, Score: time.Now().Add(-time.Minute).Unix()},
{Msg: t5, Score: time.Now().Add(-time.Minute).Unix()},
{Msg: t1, Score: float64(time.Now().Add(-time.Minute).Unix())},
{Msg: t2, Score: float64(time.Now().Add(-time.Minute).Unix())},
{Msg: t3, Score: float64(time.Now().Add(-time.Minute).Unix())},
{Msg: t4, Score: float64(time.Now().Add(-time.Minute).Unix())},
{Msg: t5, Score: float64(time.Now().Add(-time.Minute).Unix())},
},
want: 5,
wantEnqueued: map[string][]*base.TaskMessage{
@@ -1070,35 +1070,35 @@ func TestKillRetryTask(t *testing.T) {
}{
{
retry: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m2, Score: t2.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
{Msg: m2, Score: float64(t2.Unix())},
},
dead: []h.ZSetEntry{},
id: m1.ID,
score: t1.Unix(),
want: nil,
wantRetry: []h.ZSetEntry{
{Msg: m2, Score: t2.Unix()},
{Msg: m2, Score: float64(t2.Unix())},
},
wantDead: []h.ZSetEntry{
{Msg: m1, Score: time.Now().Unix()},
{Msg: m1, Score: float64(time.Now().Unix())},
},
},
{
retry: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
},
dead: []h.ZSetEntry{
{Msg: m2, Score: t2.Unix()},
{Msg: m2, Score: float64(t2.Unix())},
},
id: m2.ID,
score: t2.Unix(),
want: ErrTaskNotFound,
wantRetry: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
},
wantDead: []h.ZSetEntry{
{Msg: m2, Score: t2.Unix()},
{Msg: m2, Score: float64(t2.Unix())},
},
},
}
@@ -1147,35 +1147,35 @@ func TestKillScheduledTask(t *testing.T) {
}{
{
scheduled: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m2, Score: t2.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
{Msg: m2, Score: float64(t2.Unix())},
},
dead: []h.ZSetEntry{},
id: m1.ID,
score: t1.Unix(),
want: nil,
wantScheduled: []h.ZSetEntry{
{Msg: m2, Score: t2.Unix()},
{Msg: m2, Score: float64(t2.Unix())},
},
wantDead: []h.ZSetEntry{
{Msg: m1, Score: time.Now().Unix()},
{Msg: m1, Score: float64(time.Now().Unix())},
},
},
{
scheduled: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
},
dead: []h.ZSetEntry{
{Msg: m2, Score: t2.Unix()},
{Msg: m2, Score: float64(t2.Unix())},
},
id: m2.ID,
score: t2.Unix(),
want: ErrTaskNotFound,
wantScheduled: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
},
wantDead: []h.ZSetEntry{
{Msg: m2, Score: t2.Unix()},
{Msg: m2, Score: float64(t2.Unix())},
},
},
}
@@ -1222,42 +1222,42 @@ func TestKillAllRetryTasks(t *testing.T) {
}{
{
retry: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m2, Score: t2.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
{Msg: m2, Score: float64(t2.Unix())},
},
dead: []h.ZSetEntry{},
want: 2,
wantRetry: []h.ZSetEntry{},
wantDead: []h.ZSetEntry{
{Msg: m1, Score: time.Now().Unix()},
{Msg: m2, Score: time.Now().Unix()},
{Msg: m1, Score: float64(time.Now().Unix())},
{Msg: m2, Score: float64(time.Now().Unix())},
},
},
{
retry: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
},
dead: []h.ZSetEntry{
{Msg: m2, Score: t2.Unix()},
{Msg: m2, Score: float64(t2.Unix())},
},
want: 1,
wantRetry: []h.ZSetEntry{},
wantDead: []h.ZSetEntry{
{Msg: m1, Score: time.Now().Unix()},
{Msg: m2, Score: t2.Unix()},
{Msg: m1, Score: float64(time.Now().Unix())},
{Msg: m2, Score: float64(t2.Unix())},
},
},
{
retry: []h.ZSetEntry{},
dead: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m2, Score: t2.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
{Msg: m2, Score: float64(t2.Unix())},
},
want: 0,
wantRetry: []h.ZSetEntry{},
wantDead: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m2, Score: t2.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
{Msg: m2, Score: float64(t2.Unix())},
},
},
}
@@ -1304,42 +1304,42 @@ func TestKillAllScheduledTasks(t *testing.T) {
}{
{
scheduled: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m2, Score: t2.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
{Msg: m2, Score: float64(t2.Unix())},
},
dead: []h.ZSetEntry{},
want: 2,
wantScheduled: []h.ZSetEntry{},
wantDead: []h.ZSetEntry{
{Msg: m1, Score: time.Now().Unix()},
{Msg: m2, Score: time.Now().Unix()},
{Msg: m1, Score: float64(time.Now().Unix())},
{Msg: m2, Score: float64(time.Now().Unix())},
},
},
{
scheduled: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
},
dead: []h.ZSetEntry{
{Msg: m2, Score: t2.Unix()},
{Msg: m2, Score: float64(t2.Unix())},
},
want: 1,
wantScheduled: []h.ZSetEntry{},
wantDead: []h.ZSetEntry{
{Msg: m1, Score: time.Now().Unix()},
{Msg: m2, Score: t2.Unix()},
{Msg: m1, Score: float64(time.Now().Unix())},
{Msg: m2, Score: float64(t2.Unix())},
},
},
{
scheduled: []h.ZSetEntry{},
dead: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m2, Score: t2.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
{Msg: m2, Score: float64(t2.Unix())},
},
want: 0,
wantScheduled: []h.ZSetEntry{},
wantDead: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m2, Score: t2.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
{Msg: m2, Score: float64(t2.Unix())},
},
},
}
@@ -1386,8 +1386,8 @@ func TestDeleteDeadTask(t *testing.T) {
}{
{
dead: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m2, Score: t2.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
{Msg: m2, Score: float64(t2.Unix())},
},
id: m1.ID,
score: t1.Unix(),
@@ -1396,8 +1396,8 @@ func TestDeleteDeadTask(t *testing.T) {
},
{
dead: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m2, Score: t2.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
{Msg: m2, Score: float64(t2.Unix())},
},
id: m1.ID,
score: t2.Unix(), // id and score mismatch
@@ -1446,8 +1446,8 @@ func TestDeleteRetryTask(t *testing.T) {
}{
{
retry: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m2, Score: t2.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
{Msg: m2, Score: float64(t2.Unix())},
},
id: m1.ID,
score: t1.Unix(),
@@ -1456,7 +1456,7 @@ func TestDeleteRetryTask(t *testing.T) {
},
{
retry: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
},
id: m2.ID,
score: t2.Unix(),
@@ -1498,8 +1498,8 @@ func TestDeleteScheduledTask(t *testing.T) {
}{
{
scheduled: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m2, Score: t2.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
{Msg: m2, Score: float64(t2.Unix())},
},
id: m1.ID,
score: t1.Unix(),
@@ -1508,7 +1508,7 @@ func TestDeleteScheduledTask(t *testing.T) {
},
{
scheduled: []h.ZSetEntry{
{Msg: m1, Score: t1.Unix()},
{Msg: m1, Score: float64(t1.Unix())},
},
id: m2.ID,
score: t2.Unix(),
@@ -1546,9 +1546,9 @@ func TestDeleteAllDeadTasks(t *testing.T) {
}{
{
dead: []h.ZSetEntry{
{Msg: m1, Score: time.Now().Unix()},
{Msg: m2, Score: time.Now().Unix()},
{Msg: m3, Score: time.Now().Unix()},
{Msg: m1, Score: float64(time.Now().Unix())},
{Msg: m2, Score: float64(time.Now().Unix())},
{Msg: m3, Score: float64(time.Now().Unix())},
},
wantDead: []*base.TaskMessage{},
},
@@ -1582,9 +1582,9 @@ func TestDeleteAllRetryTasks(t *testing.T) {
}{
{
retry: []h.ZSetEntry{
{Msg: m1, Score: time.Now().Unix()},
{Msg: m2, Score: time.Now().Unix()},
{Msg: m3, Score: time.Now().Unix()},
{Msg: m1, Score: float64(time.Now().Unix())},
{Msg: m2, Score: float64(time.Now().Unix())},
{Msg: m3, Score: float64(time.Now().Unix())},
},
wantRetry: []*base.TaskMessage{},
},
@@ -1618,9 +1618,9 @@ func TestDeleteAllScheduledTasks(t *testing.T) {
}{
{
scheduled: []h.ZSetEntry{
{Msg: m1, Score: time.Now().Add(time.Minute).Unix()},
{Msg: m2, Score: time.Now().Add(time.Minute).Unix()},
{Msg: m3, Score: time.Now().Add(time.Minute).Unix()},
{Msg: m1, Score: float64(time.Now().Add(time.Minute).Unix())},
{Msg: m2, Score: float64(time.Now().Add(time.Minute).Unix())},
{Msg: m3, Score: float64(time.Now().Add(time.Minute).Unix())},
},
wantScheduled: []*base.TaskMessage{},
},

View File

@@ -308,8 +308,8 @@ func TestSchedule(t *testing.T) {
t.Errorf("%s inserted %d items to %q, want 1 items inserted", desc, len(gotScheduled), base.ScheduledQueue)
continue
}
if gotScheduled[0].Score != tc.processAt.Unix() {
t.Errorf("%s inserted an item with score %d, want %d", desc, gotScheduled[0].Score, tc.processAt.Unix())
if int64(gotScheduled[0].Score) != tc.processAt.Unix() {
t.Errorf("%s inserted an item with score %d, want %d", desc, int64(gotScheduled[0].Score), tc.processAt.Unix())
continue
}
}
@@ -347,7 +347,7 @@ func TestRetry(t *testing.T) {
retry: []h.ZSetEntry{
{
Msg: t3,
Score: now.Add(time.Minute).Unix(),
Score: float64(now.Add(time.Minute).Unix()),
},
},
msg: t1,
@@ -357,11 +357,11 @@ func TestRetry(t *testing.T) {
wantRetry: []h.ZSetEntry{
{
Msg: t1AfterRetry,
Score: now.Add(5 * time.Minute).Unix(),
Score: float64(now.Add(5 * time.Minute).Unix()),
},
{
Msg: t3,
Score: now.Add(time.Minute).Unix(),
Score: float64(now.Add(time.Minute).Unix()),
},
},
},
@@ -440,7 +440,7 @@ func TestKill(t *testing.T) {
dead: []h.ZSetEntry{
{
Msg: t3,
Score: now.Add(-time.Hour).Unix(),
Score: float64(now.Add(-time.Hour).Unix()),
},
},
target: t1,
@@ -448,11 +448,11 @@ func TestKill(t *testing.T) {
wantDead: []h.ZSetEntry{
{
Msg: t1AfterKill,
Score: now.Unix(),
Score: float64(now.Unix()),
},
{
Msg: t3,
Score: now.Add(-time.Hour).Unix(),
Score: float64(now.Add(-time.Hour).Unix()),
},
},
},
@@ -464,7 +464,7 @@ func TestKill(t *testing.T) {
wantDead: []h.ZSetEntry{
{
Msg: t1AfterKill,
Score: now.Unix(),
Score: float64(now.Unix()),
},
},
},
@@ -593,11 +593,11 @@ func TestCheckAndEnqueue(t *testing.T) {
}{
{
scheduled: []h.ZSetEntry{
{Msg: t1, Score: secondAgo.Unix()},
{Msg: t2, Score: secondAgo.Unix()},
{Msg: t1, Score: float64(secondAgo.Unix())},
{Msg: t2, Score: float64(secondAgo.Unix())},
},
retry: []h.ZSetEntry{
{Msg: t3, Score: secondAgo.Unix()}},
{Msg: t3, Score: float64(secondAgo.Unix())}},
wantEnqueued: map[string][]*base.TaskMessage{
"default": {t1, t2, t3},
},
@@ -606,10 +606,10 @@ func TestCheckAndEnqueue(t *testing.T) {
},
{
scheduled: []h.ZSetEntry{
{Msg: t1, Score: hourFromNow.Unix()},
{Msg: t2, Score: secondAgo.Unix()}},
{Msg: t1, Score: float64(hourFromNow.Unix())},
{Msg: t2, Score: float64(secondAgo.Unix())}},
retry: []h.ZSetEntry{
{Msg: t3, Score: secondAgo.Unix()}},
{Msg: t3, Score: float64(secondAgo.Unix())}},
wantEnqueued: map[string][]*base.TaskMessage{
"default": {t2, t3},
},
@@ -618,10 +618,10 @@ func TestCheckAndEnqueue(t *testing.T) {
},
{
scheduled: []h.ZSetEntry{
{Msg: t1, Score: hourFromNow.Unix()},
{Msg: t2, Score: hourFromNow.Unix()}},
{Msg: t1, Score: float64(hourFromNow.Unix())},
{Msg: t2, Score: float64(hourFromNow.Unix())}},
retry: []h.ZSetEntry{
{Msg: t3, Score: hourFromNow.Unix()}},
{Msg: t3, Score: float64(hourFromNow.Unix())}},
wantEnqueued: map[string][]*base.TaskMessage{
"default": {},
},
@@ -630,11 +630,11 @@ func TestCheckAndEnqueue(t *testing.T) {
},
{
scheduled: []h.ZSetEntry{
{Msg: t1, Score: secondAgo.Unix()},
{Msg: t4, Score: secondAgo.Unix()},
{Msg: t1, Score: float64(secondAgo.Unix())},
{Msg: t4, Score: float64(secondAgo.Unix())},
},
retry: []h.ZSetEntry{
{Msg: t5, Score: secondAgo.Unix()}},
{Msg: t5, Score: float64(secondAgo.Unix())}},
wantEnqueued: map[string][]*base.TaskMessage{
"default": {t1},
"critical": {t4},